Senior VFX Artist - Remote or On Site

· Redmond, Washington
Employment Type Full-Time
Minimum Experience Experienced

Studio Wildcard - Redmond, WA or Remote

Open role:

Senior VFX Artist

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK II, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior VFX Artist who can create high-impact work for the expanding ARK franchise.



  • Independently create high quality, performant, and visually compelling VFX assets for games- including real time particle systems, textures & texture atlases, and shaders/materials
  • Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX 
  • Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling
  • Seek out and fix performance issues 
  • Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team
  • Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team


  • Portfolio of work demonstrating proficiency in creating and implementing real-time VFX in a game engine like Unreal Engine or Unity, etc.
  • Proficiency in creating visual effects like fluids/pyro/etc and lighting/rendering/compositing in a software package like Houdini/Maya/Max/Blender/etc 
  • Working knowledge of real time lighting, post FX, shaders, and real time performance issues
  • Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience
  • 4+ years of experience working in game development or related field
  • At least one shipped AAA game as a VFX or Technical Artist


  • Familiarity with Unreal Engine 4 and Niagara
  • HLSL or equivalent shader writing language
  • Houdini Knowledge
  • Scripting (Python, Vex, Mel, etc.)

Required Application Materials:

  • Resume
  • Demo reel with breakdown/explanation of what you did
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing

About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Thank You

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  • Location
    Redmond, Washington
  • Employment Type
  • Minimum Experience